I'm going to try setting up this macro to do what I need. However, I wanted to see if you guys know of another easier way to do this. If not, then I wanted to post this method in case you want to try something similar.
QUOTE
Q. How Does A Rogue Switch Duel Weild Weapons from Dagger/Dagger to Sword/Mace?
A. Here is one I made to switch Dagger/Dagger in your hands at the moment to Sword/Mace that is in your inventory, or visa versa at the push of a button. (Also this would work for any combo for duel weilding. ie: Sw/Dg >> Mc/Dg >>> Back or what ever)
There is the two commands:
1. PickupInventoryItem(xx) [Which picks the main hand or off hand slot to place a weapon]
&
2. PickupContainerItem(x, y) [Which picks the weapon to place from your bag]
The locations of the items in the commands (x's):
1. PickupInventoryItem(xx) [The x's are represnted by 16 being the main hand, and 17 being the off hand]
2. PickupContainerItem(x, y) [The x represents the bag number Starting at 0,1,2,3,4 going Right to Left on your screen (Looks like this on screen 4,3,2,1,0 Zero being your bag and 4 being your quiver if you have one). The y represents the location in the bag that Starts from the Top to Bottom of the bag, Left to Right. You can change the locations of the items by putting in different x,y locations.]
The macro:
/script PickupInventoryItem(16);
/script PickupContainerItem(0, 1);
/script PickupInventoryItem(17);
/script PickupContainerItem(0, 2);
Enjoy
A. Here is one I made to switch Dagger/Dagger in your hands at the moment to Sword/Mace that is in your inventory, or visa versa at the push of a button. (Also this would work for any combo for duel weilding. ie: Sw/Dg >> Mc/Dg >>> Back or what ever)
There is the two commands:
1. PickupInventoryItem(xx) [Which picks the main hand or off hand slot to place a weapon]
&
2. PickupContainerItem(x, y) [Which picks the weapon to place from your bag]
The locations of the items in the commands (x's):
1. PickupInventoryItem(xx) [The x's are represnted by 16 being the main hand, and 17 being the off hand]
2. PickupContainerItem(x, y) [The x represents the bag number Starting at 0,1,2,3,4 going Right to Left on your screen (Looks like this on screen 4,3,2,1,0 Zero being your bag and 4 being your quiver if you have one). The y represents the location in the bag that Starts from the Top to Bottom of the bag, Left to Right. You can change the locations of the items by putting in different x,y locations.]
The macro:
/script PickupInventoryItem(16);
/script PickupContainerItem(0, 1);
/script PickupInventoryItem(17);
/script PickupContainerItem(0, 2);
Enjoy